Montezuma's Revenge in under 5KB

This is a handcrafted open-loop controller for Atari 2600 Montezuma’s Revenge. As shown below, the score resets every million points.

Raw source. This runs on Python 2.7 and requires pygame, numpy, and OpenAI gym with Atari enabled.

#!/usr/bin/python
# Handcrafted, open-loop controller for Montezuma's Revenge.
# Written by Marc Pickett
import base64, zlib, re, pygame, gym, numpy, time

def getSequence(seqStr):
  cmap = {'a':0, 'b':1, 'c':2, 'd':5, 'e':6, 'f':7, 'g':14, 'h':15}
  l = re.compile('([0-9]+)([a-z]+)').split(seqStr)
  pairs, seq = [(int(l[i+1]),l[i+2]) for i in xrange(0, len(l)-1, 3)], []
  for times, act in pairs: seq += ([cmap[act]] * times)
  return seq

def display(rgb, screen):
  pygame.surfarray.blit_array(screen, numpy.transpose(rgb, (1,0,2)))
  pygame.display.flip()

def runSequence(seq, screen, env):
  for act in seq:
    lives = env.step(act)[3]['ale.lives']
    display(env.render('rgb_array'), screen)
    time.sleep(.001)
  return lives

# Racks up points ad infinitum.  The score flips at 1M points.
def main():
  # This is the compressed action sequence.
  astring = (
    'eJztW1uW27gO3JKIB0kthy2RyRJm+bdAgrLkdneSOZPc5EQfLdsSHyBYKBRoN8tOVMMXiiV8Ca'
    'mslXWXpYWvFIoujddNWngjKVq5cNp1tdahsFSO24qGgQtaryU2zluYXUOjJRVpqYTctHBbtUhu'
    'IfAe4mgTZLxyslc87q+xcK4h0C7sQ1kzweRxDzWZNbDTLykXerOhTveuF7NWYANeBUMve8Kt54'
    'YYgcblo2F81YLOIW2Zxscg/ppwO+50WtgbFjJdtVTe4CBGgyJ7sMFyk1x12Rg9vwTMLBu6LoX6'
    'opcSgnmWCoVNxyiEljaoNWA1sz79wzy2cOoWYjy7aNjhYyaYUAVbZ44upLYkMzIMT/aLwBS63O'
    'kXXkuwIUPclO0xF2pPrRR3sH1hcZ9jfej1NWjRhLuVeZcG2GVAJcWqapskWmhta01FGxaqfbmY'
    'qxKAVCM+uy8JAN1kQXd3/RInfI9L34OPLqIdig3rNmdjMdSEn1tpC/Z8I7hsLWp2hwTLGHObbx'
    'vaTfzaK4cNzyXtcQsZVm7AAu1ranTxHwGvCIIFbqdGZNOcngYxz5fQInal8dX1AJAFCJdk/s2w'
    'iACg0p2g9MDhF0QSvdsUXBa/9OUlN33xNWAzItle2ofokSdiKMQep6U6mrybEYKo31xH+PaZOY'
    '4YFvHAo9kjhvIP8EDDYrBHBpc4AVBj2ZLZrCUaA0UPLOwyWAaNxBC0lrXJsmXnBcSQ9KUu0ZwC'
    'IJlvbQy+IhfmxLqCPoAr3mPLBSyU2rr6hhtBKZyO1eHVNgCTJdtXlhIB0wAAqC9k+sY+w//CW/'
    'dGXHfz0jN3qH7CTey7Nl8BaVrAt1ypu46qGO/2h0D5koxAdGfE5k7THjh862tEsAB6Aw8eHJOs'
    'KcDdG1ukmAuWwTWszjVfQUC6xcEUFljdZYNn1HiEjQy4ZW8xhhE41PadQCkB1MyeSWArHBEWmx'
    'WIlrqGTkOEtzl1vlnglb5qLAXOBiZajwWwHVomdSPkCuBUErZ87Rz5NmLU44YNX0ZPeGP71bsK'
    'V0UgcTUOMvhJ6nkldNaGZwcxGjFFhGqV8CCVsSVxYHp4NyoyWkUAjxBxEGbHN1ZupK3bunZUwk'
    'RLelkHbkHnvJTnmOworrnxuycG4uypFAzYkwsfzo0e9iF4uE8A1b5XwC2VNCNcsmdVbslpbsad'
    'qMd3oNFTlzFgDzih8TB7mAd3SfQ+W6d/YZ90xKi9s0ESYcKdDbyhuxFaYNnZE6SC3XTzYIXkiH'
    'tMR8BLD3gejsOGhyPgtSlaWDyKUVVwqtdoBE6uUy7pSvuSsOlz5kDJzTefJKw7yK4eCH3F2D0g'
    'oesMzgczH3FrLPmpVOCe9rBcjOvb8rhwjen9mJq/U350ZZSQWy4Dm0xYvMGAOPkGm4own6R6sQ'
    'FcCwcgYCEDQGzLgxwwUvc+mq1tpAvnCHPbWtIWj30a3kZncLKP3ztaSwvEsI8Am5hydArSP3Lj'
    'upMZsFxkhw2S36sO266PHp27ptfPJyV1uwFXZGejgDePoDNezgM9QWl5LSmeonkyk8rpbsJtgW'
    'qhI1RGBl7gBFDKft3PWHtfFw60vFBhfMZUMGo1XcoPjohDeiF2ZCwl6o5UGnYTcOloNwEk5Rmo'
    '54t+j6zqGRNJSfR8c8a7w1Fn8L2aSAa2p8TwQWW8mzJiafpi/904zBZfo8Oeri800cVYSoeQAT'
    'dS92ioIPR42rOxLMwEbrN9ACaR1EbwhWtVAAkL/RAStE66OlPmhfWbbrUNkxYdfnRKCl/7aqHO'
    'Zhr/fCDL4pnHEqMeUESa0vp+g+UQ1OwR+MnIOpcXoX1fVpRTNaX3FWWc0j58XlGmptzXv8hRSe'
    'bJ6i4k40HuT0HKvcA5VZVW/3xV0wt7OtTylcjXPXzOyu5DI2erTxUj1Xyk+UdbE5qvB1GX7DAd'
    'o0D+5BmZJ0Vvyd8XKmP7LvELB6PmQKrcg91HFcK9sjSzTIWlQehEAybdwZhXZmHJI7/bffBf2g'
    'FXmuUj4L26ThpqjbCXiOYd7gGZwLamJvKwJ/WRLPGuutBDoo7VtGZNq6lA6tUNokq7vkUhs2nn'
    '4KM36itdrGwKy47VW7VkFkouKJGPUhJ8hlVCtcGgZFIaeWw9a7ZuvdUvRqSo8LAo02+wu02o2x'
    '3a8t5BgGm7wKXJNGoCA+gD4LbsPcyYjwkmt/XFQ0dj+rQrmbgsJjps1afKLnsqctTGMHkwPeq2'
    'PNlRERZ0CuxRtnn8psVrOY/2JAcXc6eAnxi67w6DANf7MOgvPQxK92HQTzkMkvXPOQxKS/nnZp'
    'ubbW62udnmF7GNnUfRPKwyHRkvX3Wx8Y2OEymr7C5fdGV70o+E+6lRE9q8pFVMirhIFuctQZc2'
    'cxZfycbbjvNWWC9ONgZ/6Nj1TDZQyemjigQ7lCdlfIN0DJm6jLEupMPpWyPkR0GCIgEDbvmpsA'
    '3DcLzZB2mIHxfJpfYFw7zxzpgJKJ5BE7nGDvDGHf52xr2x9QK+uFNRHBQ0T51Q5UKmTypaBxWZ'
    'K1GmrE41fFAN2emdUQ3CvJLsaeNxqIUm/ZDaAGsEVCG5AQGrX5qF9rMuB9fIO8XO4eURE72+zc'
    'YmvcwxLk1VBrzm1tJwuNqBJmzrbKJ0HEvbEwv+M+PQmXGQ5RpIYbXqhx3HcWIOoU7LBg8jmzXe'
    '19yDLNmx9MsVxEvYsp3/o1qLzyRyiWnzY6dbqeonHPOLmw6GWZ0nD4AUrTyxWgwpyE5rnBKOpD'
    '9O1R/nQ5eTojeS84Ono4dXRxRvj4OJw/AvJLMJKtJfKEJWvkXIbytC8jsRwi5COv6Pi3196SLE'
    'SPDtOBy7XjjfAuX/LVCU/hyBEvMtUH5jgZJ/T4GS6vTVfyJQxndh7+TJ4yLxWcHov1Uw+UcUjP'
    '6well/UL3ML9R/TL3Q36Re7l/v/b7q5T5C+TMVyh/0671fe2D7a9mG9Saa7yMadqI5svDP+Zmw'
    '3kTz1xKN3rLmZpv7nxJutvklbGP/lPCabfyHNkDk/S9QN9vcbHOzzX/CNv8D3E+NIQ==')
  leadInSeq, loopSeq = '12223422256788888989', '08888880880888880088'
  # Decompress
  seqStrs = zlib.decompress(base64.b64decode(astring)).split('x')
  sequences = [getSequence(i) for i in seqStrs]
  # Initialize
  screen = pygame.display.set_mode((160,210))
  env = gym.make('MontezumaRevenge-ramNoFrameskip-v4').env
  env.reset()
  # Run the first levels, then eternal return...
  for i in leadInSeq: lives = runSequence(sequences[int(i)], screen, env)
  while lives > 0:
    for i in loopSeq: lives = runSequence(sequences[int(i)], screen, env)
  print 'Dead!'

main()